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This is a 12-stage puzzle platformer which requires players to redirect light streams to activate sensors.
Flood light sensors with light to activate platforms, help platforms move, and open the exit door.
Position items to help you do the above, or use your shiny arms to redirect light.
Exit through the door to play the next stage.
Overall
Design
Difficulty
Replay
Play Shining Knight Game Online
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Children and parents can play this light redirection game by clicking in the window below.
Epilepsy Warning 5v454s
The game requires players to redirect light streams. As light streams are redirected they activate platforms, which can cause light to turn streams to flash on and off. People who have photosensitive epilepsy should not play this game.
Alternatively kids and adults can play this reflect the light video game for free as a web application here.
Shining Knight Game for Kids Video Game Play Instructions 2aq3b
How to Play 6w3e4m
Move around the stage and redirect light beams to activate sensors to move platforms and open the gate. Exit the open door to the next stage.
Starting the Game
Press the Play button in the lower left corner of the welcome screen to start the game at the first level, or press the Select Level button to choose which level you would like to play.
Game Controls
Desktop
Press the left arrow key to move left.
Press the right arrow key to move right.
Press the down arrow key to kneel down.
While kneeling down press the left arrow key or the right arrow key to change the angles you deflect light.
Press the up arrow key or the spacebar to jump.
Press the Escape key to restart the level.
Touchscreen devices
This game was designed for play on desktop computing devices with connected keyboards.
Controls & indicators
Platforms & doors
Moving platforms move when you activate their receptors with light.
Light activated platforms turn a solid green when you activate their receptors with light.
Doors open when you activate their receptors with light.
Some activators need a constant stream of light to stay active, while others only need to be activated once.
The level select screen shows a green checkmark next to each of the levels you have completed.
Game Play
Basics
This is a puzzle platformer game based on the concept of reflecting light beams.
You control a knight who must push things around the stage & use its own body to redirect light flow to open the exit door and create a path to the exit.
Most stages require you to primarily think about how to redirect light flow.
Some stages require you to repeatedly make a sequence of specific moves where you go back and forth to slowly adjust moving platforms, or to activate a platform and then across it.
Features
Windows – where the light pours into the room from.
Light beam – can be directed in a variety of ways.
Knight – the character who moves things around the stage to activate them. The knight can also kneel down and lean to act as a mirror which can redirect light beams in many different directions.
Mirrors – can be used to redirect light beams.
Moving platforms – can be used to carry items, to stand on, or to help you access hard to reach areas.
Light-activated platforms – turn solid (so that you can stand on them) and block light flow when their activators receive sunlight.
Boxes – you can stand on them to reach other platforms or put yourself in a light beam. On some stages you may also place other objects atop them to change the elevation of light steams.
Exit doors – where you exit the stage. You must activate a light sensor to open the doors.
Activator switches – the items which receive light to switch light-activated platform states, move moving platforms, or open doors. Some activators only need activated once, while others must receive a constant stream of light to stay active.
Levels
This game has 12 levels. All are unlocked at the start of the game.
You can play the levels in any order, but it is recommended to play them in order since they get more complex as you progress through the game.
You can go back and replay previously levels at any time.
Winning vs losing
You beat a level by activating the light receptor which opens the door and then ing through the open door.
Some light receptors only need activated once, while others require a constant source of light to keep the door open.
Tips
Try to activate a sensor and then cut off the light flow to see if you need to keep it active or not.
Don’t be afraid to make a mistake as the levels are short and you can always use the Escape button to restart a level.
Try filling from the opposite angle if you have trouble filling a light sensor while rotating clockwise or counterclockwise.
Many levels can be completed multiple different ways.
If you get stuck check out the screenshots below to see working solutions to all 12 levels.
Target Audience
The game is suited for players who like logic puzzle games.
This game is rendered in mobile-friendly HTML5, so it offers cross-device gameplay. You can play it on mobile devices like Apple iPhones, Google Android powered cell phones from manufactures like Samsung, tablets like the iPad or Kindle Fire, laptops, and Windows-powered desktop computers. All game files are stored locally in your web browser cache. This game works in Apple Safari, Google Chrome, Microsoft Edge, Mozilla Firefox, Opera and other modern web browsers.
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